David Åberg 是一位数字雕塑家和3D动画师，他的作品是虚拟创作的，没有重力和物质的限制。从想象力和无限的起点开始，他的艺术手工艺品就通过数字笔和触敏绘图屏进行过滤。
I am a digital sculptor and a 3D animator. My pieces are created virtually and without limitations of gravity and materiality. From the imagination and the limitless starting point, my artistic handicraft is filtered through a digital pen and virtual-reality gestures. My tactile process is in this way transferred into algorithms, in a dialogue between the individual creativity and descriptive mathematics, which formulate into digital spatialities and sculptures. Technology allows me to create these artworks in exceptional detail, to look entirely believable in virtual media, or to be materialized into the physical realm. We have always been able to go further with our minds and imaginations than we can possibly go in physical reality, but we can now do this more convincingly than ever. We can create entities that never existed before, but even so, this process still has limitations. Virtual reality and actual reality remain parallel in certain ways and perhaps they always will. But today we are required or even forced to think about how the real world and digital world overlap, how technology is blending more and more with natural forms, and how the two might ultimately coexist in ways where one does not compromise the other.